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The Curse of the Wereberry (Recruiting)

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The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 22nd February 2011, 2:30 am

First topic message reminder :



Game demo with RTP!
For my mappers and eventers!


1.0 (Fixed and unencrypted) Smaller package!
1.1 (Intro finished) south end added by Notte!
1.2 (Splash screens entered, First battle fixed)
1.3 (emotional moment after first battle needs fixing)
Demo Link 1.4 (fixed emo moment, plus new cutscene!)

Mirrors
Demo link 1.4

The Only thing I need Is faceset artists and eventers!
I'll Provide the sprites all you have to do is make their faces (I don't need complete Emo sets).
Feel free to ask any and all anatomy questions for the faces to be made.

There is a quest in the game that a friend came up with and I need an eventer to help me with the implementation!
Idea below!

Outsider Ideas!

"so I was thinking that the armory can't be accessed until the side quest with Penumbra and Ruki is done.

Maybe Strawberry finds Ruki coughing out blood and takes him to a worried penumbra who is searching all over town for him. Strawberry then has to go and gather items for Ruki's medicine and when he makes it,( maybe a time limit and if they fail then the quest is reset and done over?), the armory is open? Then there can be additional quests between the two for new items/upgrades?" ~Kageoni

If the time limit cannot be done then please just do the default idea.

so I was thinking that in order to access the armory the player has to do the quest with Ruki and Penumbra, and then continue to do more quests for them to get upgrades for armor, what do you think?
I love it n_n
heh like get this to upgrade that or do this for me and I'll fix that.
It's great!
^^ I'm glad you like it ^^

I think the first one could be going to the armory and Penumbra's frantic and unable to find Ruki and denies the player from accessing the armory. He also says that he (ruki) was going out for a walk near the woods and hasn't returned. So upon finding him he's passed out from coughing out blood and the player takes him back to penumbra. Penumbra then instructs that he needs several things to save him, and the player has to bring it back to save Ruki in order to access the armory as gratitude.

I'm just not sure as to what to do with Shiloh, Tobi and the others.
Well it's good to know that we have the armory planned out.
n_n We will figure out the others when we get to them.
Ideas By Kageoni of Yaoi_RPG

~~~~~~~~~~~~~~~~~~~~~~~~

You will be credited for your work!
so please help where you can.

Faceset artists!
1. RoseReveries
2. Strawberrycat24
3.
4.
5.

Eventers!
1. NotteEterna
2. Arco
3. Kane
4.
5.

Mappers!
1. Strawberrycat24
2. NotteEterna
3. Arco
4.
5.

Graphic artists!
1. rgangsta
2.
3.
4.
5.

Tiles in my project For use by Mappers!
(Tiles by Celianna, Luneria, and Mack)

A tiles
Spoiler:
A1


A2


A3


A4


A5

TileB
Spoiler:

TileC
Spoiler:

TileD
Spoiler:

TileE
Spoiler:

Character tiles
Spoiler:



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Faceset WIP's

The first set was completed by Rosereveries!
So she has automatically been put on my List of face makers!

Update: One set left n_n Well..for now.




Last edited by Strawberrycat on 17th May 2011, 9:24 pm; edited 56 times in total

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th April 2011, 6:30 pm

two switches then?

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th April 2011, 6:51 pm

n_n *giggles* Why don't you look at what I got so far in the current demo.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 4th May 2011, 4:50 pm

Outsider ideas added n_n

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 6th May 2011, 9:05 pm

Another plot idea:

Spoiler:
Chances are Strawberry will have complications with his journey.
so...i figured an odd person could con strawberry into thinking they could make the cure for his condition so he doesn't have to rely on Angel who has cast him away (this comes after the point where he get's at least one other person in his party). Now...after strawberry drinks the false cure he will turn into a housecat. Not exactly what he wants. He is still infected with the were-virus, and worse...he can't even speak!

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 7th May 2011, 12:53 am

That sounds like a very nice idea Berry, i support it.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 7th May 2011, 2:43 pm

n_n lols
oh goodies!

I have just finnished the faceset for Strawberry turned Kittycat.

I just need to find a good sprite base for it. (walks on two legs)


I think I have some bipedal cats on hand... (goes to look for them)

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Re: The Curse of the Wereberry (Recruiting)

Post by Arco on 7th May 2011, 2:55 pm

Berry, give me a map and item demo of Kageoni's quest idea, and I'll do the eventing for it if you want.
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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 7th May 2011, 3:37 pm

I'm sorry but I haven't gotten that far in the game yet...I haven't even made the inside of the Armory Yet. Meh...
>.< The most recent demo has a glitch that needs working out...If someone can fix that we can move on.

Edit:
Besides that
I have just created the sprite for when Strawberry get's accidentily turned into a cat.

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 7th May 2011, 9:21 pm

that cat-Berry looks cool. and I am not sure how to fix that glitch...

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 8th May 2011, 7:16 pm

Aw Dangity...T_T We need a pro eventer.

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 4:45 pm

It was the dead body not the other guy? that explains everything, i'll get on it now.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 4:51 pm

ha ha ha XD thank you!

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 4:51 pm

The problem is is that there isnt an event tab 6 where the body disappears.
nothing too major.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 4:54 pm

Pleas explain in english o.o;;;
event tab six? do you mean I have to make another event?

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 4:57 pm

Just add another tab to the event of the dead guy with a switch than will remove him. make sure that even has no graphic.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 4:59 pm

>.< No I don't want him to dissapear...
He's been dissapearing!

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 5:02 pm

then what DO you want?

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 5:06 pm

I want him to just lay there while the white haired guy tells Strawberry to go away. But because the glitch causes the dead guy to disappear and reappear during the event I cant do anything.

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 5:17 pm

Is his direction fixed?

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 5:30 pm

of course...I think...

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Re: The Curse of the Wereberry (Recruiting)

Post by NotteEterna on 11th May 2011, 8:33 pm

check?

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 9:10 pm

Okay It is I don't know what else to do.

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 9:50 pm

Thanks to Notte The latest issue is fixed yay!
n_n I will now move on to the next part of the story.

Next: Strawberry runs to Tim for help/Tim joins party.
Please look forward to progress as it unfolds!

cutie Uber thank yous to Notte! cutie

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Re: The Curse of the Wereberry (Recruiting)

Post by Strawberrycat on 11th May 2011, 11:46 pm

Update: Ugh before I get to the latest part of the story.
I have to do the scene where the grim reaper (Letum) comes and takes the dead Guys (Jack's) soul. Apparently I suck at cutscenes...
can someone do it for me if I upload an updated/cleaned up version of the demo for my workers?

The character list is in the main thread so you can easily find their sprites.
The ghost sprite is included in the package. So no need to edit the sprites yourself.

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Re: The Curse of the Wereberry (Recruiting)

Post by RoseReveries on 12th May 2011, 1:36 am

http://www.mediafire.com/?op5i28c4wnl7hvu

I got rid of the opacity change, and fixed his sprite.
the "transparent ON" part at the bottom is just there to make it look like they're walking out the door^^

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