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Sacred Fire(UPDATED New Screens)

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Sacred Fire(UPDATED New Screens)

Post by Rose Guardian on 26th May 2011, 9:40 am

First topic message reminder :

Hi, I originally made this game for my friends so I apologize if it is not perfect. Also this game is like Fire Emblem. Just to let everyone know this is only part 1 of the game for now. Also just to warn everyone if any of the supporting characters in the game die they are dead forever and you will not be able to revive them. However if any of the main characters die, it will be game over so be careful and enjoy! By the way no one dies in part 1 if they’re HP reaches zero.

Just to let everyone do not worry about my other game Robo Clash I am still working on that one as well. I am working on more than one project right now so do not panic Robo Clash and this game will be finsihed eventually. It was my friend's idea to post this game since she really enjoyed it. I hope you enjoy this game just as much as she did and as much and my other one I am working on.






-Prologue-
Long ago in the world Aria on the continent Foria people lived in great fear due to King Arkis. King Arkis would kill those who didn’t obey him just because he wanted too and believed that he was suppose to be in charge of everything. He would not let anyone leave the continent or even their village no matter what their reason was. Many heroes died trying to end his reign. Then one day out of the blue a warrior named Ark who sided with creatures known as dragon ended his reign.

However after that the humans decided they didn't trust the dragons. So a war between humans and dragons broke out. The war went on for a thousand years. The dragons eventually hid themselves from the humans.

-Story Part 1 only for now-
Three thousand years have passed since Ark and Isabella ended King Liel. However now people in the continent Foria and Kelliver are mysteriously disappearing for no reason. Lady Sia of Foria just got back from her travels with her brother Lord Collins and her castle gets attacked by a troll. She successfully defeated it but later that day her brother vanished. However one of her knights finds a later that was in his room. The later described that a group called the Monster Mafia had taken Collins prisoner and will kill him. Sia then sets out to find her brother before they kill him.

Screen Shots
Spoiler:



















Main Characters:



Lady Sia
Class: Lord
Weapon: Sword
Profile: Sia is the daughter of the current king of Foria. When she found out here brother went missing she immediately went to find him. She is very good at making friends and will never betray them or her people. She is the main character in Part 1 of the game.





Lord Jason
Class: Lord
Weapon: Spear
Profile: Jason is the Prince of Kelliver. He saved Sia once from being killed from wild wyverns. He is a very strong willed man and would do anything for his country. However his father King Lance is a very cruel man. (Not in this demo)



Lord Kelvin:
Class: Lord
Weapon: Axe
Profile: Balagan is Jason best friend. He believes deeply in his abilities to protect people. (He is not in Part1.)

Supporting Characters:


Aurora:
Class: Peg. Knight
Weapon: Spear
Profile: Aurora is Sia’s best friend they have known each other since they were kids. She meets up with Sia while trying to find her sister who was also captured by the Monster Mafia.



Kendall:
Class: Cavalier
Weapon: Swords and Spears
Profile: Kendall is a very clumsy person. A lot of men make fun of him since he is a cavaliar and keeps doing dumb screw ups. He travels with an older man named Rayus.


Rayus:
Class: Paladin
Weapon: Swords, Spears, Axes
Profile: Rayus is traveling Paladin who is very devoted to his people. He fought many battles over the years to save men, women, and children.


Vallery:
Class: Mage
Weapon: Staff
Profile: Vallery was traveling with Josh when they ended up lost in Red Forest trying to get to Kelliver to deliver a letter to Prince Jason. They both started traveling with Sia when they found out that they were going to the same place.


Josh:
Class: Healer
Weapon: Mace
Profile: Josh was with Vallery when they both got lost in Red Forest do to his confusion of direction. He offered Sia his aid to get her to Kelliver.


There are more characters but way too many more to introduce. The game is like Fire Emblem so yeah there are a ton of characters.



Credits:
Graphics:
Enterbain
Mack Tiles
Faces are various characters from Anime Character data base.
Title image was made by Axerax
Scripts:
Tomoky SRPG
Mithran’s Class System/Promote Item
Mithran’s Class Change Graphics\
Mithran’s Actor/Class Restrict Item
Mithran’s Status Limit
Rei’s Level Up Status
A script where you only need 100 EXP to level up(Not sure who made it)
Omega’s Equipment Customization (Used to make weapons break after awhile Canot get it to work though.)

Note: Not much has been added since the first demo.
Demo:
RTP Version for those who do not have RMVX:
Code:
http://www.sendspace.com/file/eu67zj

No RTP version for those who have RMVX:
Code:
http://www.sendspace.com/file/43ockw



Last edited by Rose Guardian on 9th September 2011, 6:14 pm; edited 5 times in total

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Re: Sacred Fire(UPDATED New Screens)

Post by Rose Guardian on 8th September 2011, 6:55 pm

Sorry for the double post but I a little disappointed now, because some one at RPG Creation is trying to make me change things I don't want to change.


Here is the topic link:

[You must be registered and logged in to see this link.]
I really don't know what do and I really want the game to be like Fire Emblem. I don't understand how I can possibly do that without making a battle in every chapter. Please give me some ideas I don't know how to keep it the way it is without it being boring.

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Re: Sacred Fire(UPDATED New Screens)

Post by Arco on 9th September 2011, 4:29 pm

Do you use Mack graphics?

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Re: Sacred Fire(UPDATED New Screens)

Post by Rose Guardian on 9th September 2011, 4:34 pm

Yes most of the time I do. Do you need them?

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Re: Sacred Fire(UPDATED New Screens)

Post by Arco on 9th September 2011, 4:57 pm

No, I have them. I was just wondering about them.

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Re: Sacred Fire(UPDATED New Screens)

Post by rgangsta on 9th September 2011, 5:43 pm

O.o The story's very good except that you spelled "letter" as "later". The screenshots are good as well but my only complaint is to have some screen tinting. It sets the mood for cutscenes and battles.

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Re: Sacred Fire(UPDATED New Screens)

Post by Rose Guardian on 9th September 2011, 5:57 pm

Thank you for pointing that out! By the way do you know of any fog scripts that will work with Tomokay's Tactical Battle System, that's what I'm using?

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Re: Sacred Fire(UPDATED New Screens)

Post by Arco on 9th September 2011, 6:09 pm

do to King Arkis

due to King Arkis*

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Re: Sacred Fire(UPDATED New Screens)

Post by Rose Guardian on 9th September 2011, 6:13 pm

Arco wrote:do to King Arkis

due to King Arkis*

Sorry that was an accident. I'll make sure I fix that.

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Re: Sacred Fire(UPDATED New Screens)

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